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- TROVE HACKS INSTANT KILL UPDATE
- TROVE HACKS INSTANT KILL MODS
- TROVE HACKS INSTANT KILL SERIES
- TROVE HACKS INSTANT KILL MAC
Lol as you can tell I've been playing Trove and it's been fun for a bit.
TROVE HACKS INSTANT KILL MAC
Hell in the guilds/clubs in the game give you land you can actually build with, so experienced minecraft/trove builders could technically recreate Mac Anu or other fantastic Root Towns in the game for their guildmates to roam around and enjoy.
TROVE HACKS INSTANT KILL SERIES
hack// series if there were Trove modders who were fans of. Of course they can't be 1:1 copies, but they do have weapon skins in the game like the Monado from Xenoblade and Soul Edge from Soul Calibur (with different names of course) so it's completely possible to maybe see equipment and weapons from the. hack// content in the game like skins for their classes and maybe even a Grunty mount.
TROVE HACKS INSTANT KILL MODS
hack// fans who made mods for Trove we could see. The game even has community mods that sometimes make it to the official game, so if there were dedicated. You have the hub world that's like a "Root Town", with portals that take you to other people's guilds/clubs and places to kill monsters and farm dungeons and such.
TROVE HACKS INSTANT KILL UPDATE
There are good parts to the update like 50% MF boost instead of 50 flat MF, and double chaos chests for patron, as well as finally having a reliable source of banners, but these just feel like cheap power creeps and if given the choice I would rather roll back the entire update to pre-delve.Anybody here play Trove? for a Voxel based MMO, it actually gives me that. This update irritates me in so many ways that ST never did.
![trove hacks instant kill trove hacks instant kill](https://s1.gaming-cdn.com/images/products/4239/screenshot/gods-trigger-wallpaper-4.jpg)
The part that blows my mind is that some maps were clearly designed with this feature in mind (pirate ship in particular) I really have no idea why this was changed at all, it was perfectly fine and imo even promoted precise movements as you have to move very carefully to hit double launchpads. As an extension of this, double horizontal launchpads thus cannot be used to propel you across maps in coin challenge and this broke a whole lot of my routes. I'm not sure if it's a bug but I've not seen anyone talking about this, horizontal launchpads now function identically to vertical launchpads. Whether this is due to the surge of players I can't say, but regardless the intention has failed. I've played about 20 hours since the update and can safely say the lag in all zones is about the same as before. I can't just craft them all now since I'm saving for allies first for mastery (I already have my U10 perma so I don't actually need the banners) Can't they just use different resource recipes to variate between the banner types instead of actually dropping 20 different banners? I salvage the obviously useless ones like Health Regen but damn there are still a ton of banners. What am I supposed to do with all these spare banner pieces? I want to save them to craft banners for some of my other toons that don't use torches but jesus they take like 20 inventory spaces.
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I get that in theory it's supposed to now be a source of both souls and geode cave resources but in practice, I see nobody doing it that wayīanner parts EVERYWHERE. Not really an irritation but more like bad design, what's the point of having mining mode even, if everyone is just gonna blow through stuff with depth charges, and most teams don't even stop for the mining loot. I'm not sure if you can kick but so far it seems terrible Players Light is hard to verify so you can invite people who say they are 6k+ but end up not doing any damage. Some people are just in it for the Divinity I get that you can just run like 18 floors to get all of them but not everyone runs 6 STs on shadow day. No clear indication on whether you're getting Titan or Lunar souls from a chest. If all your characters are of a high PR, but some are not geared properly for geode, you just gotta suffer or wait for people to post lower delves in chat Some of the quests you receive inside the delve cannot be completed inside the delve so you gotta leave to finish them (Open caches) No gating on objectives so stupid players just run to the end without helping out Having to continuously switch mounts when you wanna start or stop delving, since let's face it, all the mounts except the flying one are pretty ugly Aside from being a source of mastery, there's so many irritating things about them.